Post by Alicia Westfield on May 6, 2024 5:29:32 GMT 9
COLOSSAL VELUZA (MEDIUM)
COLOSSAL POKEMON: VELUZA
BATTLEFIELD: An oceanic scene surrounding a series of small islets for non-aquatic Pokemon and Trainers to use as footholds. Danger is around every corner as the Veluza is free to utilize its speed to approach largely undetected, attack, and disappear just as quickly. Winds are high, creating waves that can further mask the Pokemonâs movements.
PARTICIPANTS:
A maximum of 6 Pokemon may be brought into the battle, with a maximum of 3 out per trainer at a time.
Alicia Westfield - 5 PokĂŠmon (2 on standby)
ROLLING THREAD: THE ARENA{Spoiler}{BREAKDOWN}Pokemon 1 Species - Tank/Sweeper/Support - 0/0 HP
Link to Roll
Core Ability: None
Action: None
Battle Log:
- Took ? DMG from Strain/Energy Drain
- Other (Healing, Buffs, etc)Pokemon 2 Species - Tank/Sweeper/Support - 0/0 HP
Link to Roll
Core Ability: None
Action: None
Battle Log:
- Took ? DMG from Strain/Energy Drain
- Other (Healing, Buffs, etc)Pokemon 3 Species - Tank/Sweeper/Support - 0/0 HP
Link to Roll
Core Ability: None
Action: None
Battle Log:
- Took ? DMG from Strain/Energy Drain
- Other (Healing, Buffs, etc)
COLOSSAL POKEMON: 000/000 HP[/code****][/spoiler]
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Colossal Battle: Medium
- Uncommon Pokemon
- HP: 1200
- Level-Up Moves: 1-30
- Trainers Capped at Tier 3
The battle is vs any Uncommon Pokemon not bolded on this list, either evolved or unevolved. The Colossal Pokemon is the size of a semi truck and has access to all its moves from Levels 1-30. It will always attack with a supereffective move if it has one. You may flavor this battle however you like (a race, a rodeo, a 3-on-1 basketball game, etc.)
Bonus Prompt: Describe a Pokemon using its surroundings for a +5 Bonus that round.{MOVES AND TACTICS}Please paste the following code at the beginning of each post, removing asterisks:
[h5][font size="3"]Colossal Pokemon Attack (Medium)[/font][/h5]
[****roll range="2d50+10"]
[sup]If Supereffective: +20[/sup]
The Colossal Pokemon attacks all player Pokemon on the field during your post (so you have some flexibility as to whether it hits at the beginning or the end). Any Pokemon which are unconscious at the end of your post are KO'ed unless revived.
On Post #3, the Colossal Pokemon will instead use a powerful AoE attack (example: Blizzard). This attack can be Disrupted.
[h5][font size="3"]Colossal AoE (Medium)[/font][/h5]
[****roll range="4d60+20"]
[sup]If Supereffective: +20[/sup]
On Post #5, the Colossal Pokemon will attempt to end the battle with a powerful Finishing Move.
[h5][font size="3"]Colossal Finishing Move (Medium)[/font][/h5]
[****roll range="6d60+30"]
[sup]If Supereffective: +20[/sup]
You do not have to use the default template, but make sure to keep track of your Pokemon's and opponent's HP!WIN: You may either (1) Capture the unevolved form of the Uncommon Pokemon for -25 BYTES or (2) Claim 10 Arena Points.
LOSE: You receive a +10 Arena Buff to all your Pokemon for your next Colossal Battle.
You may quote + paste this post under the Starting Template when you start your Colossal Battle!